Here are some materials created for various projects. All done in Substance Designer so everything is procedural.
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| rocky beach made for a VR game |
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| personal project. Each pattern was done in substance. |
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| tiled floor done for a VR game |
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| tiled floor done for a VR game |
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| wood bark done for a VR game |
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| wood bark done for a VR game |
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| wood bark done for a VR game |
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| rock cliff done for a VR game |
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| rock cliff done for a VR game |
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| wood planks done for a VR game |
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| shattered glass. This was created for a VFX show where the rear window was being shot out. |
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| personal project. I wanted to play around with some stylized forms. |
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| moss done for a VR game |
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| personal project. More exploration in creating ornate shapes using substance designer. |
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| rock bed done for a VR game |














